11 votesDel137 commented
+++ to Make auto move if idle more intellectual (AI controlled), because sometimes idle player actually even WORSE than enemy...
380 votesDel137 commented
Yes, same thoughts, also may be take some ideas from Pocket Heroes at ios, abilities to change equipment during fight (carry more than one weapon/armor etc) to move through, descend levels of dungeon, press swithches/buttons etc.
Conflicts during action-taking no longer require an extra click to acknowledge the conflict, which should make them less annoying. Action-taking still requires a click to begin so that you can see the details of what just happened, but we’re considering whether we should streamline this further.