Caroline Seawright

My feedback

  1. 38 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright commented  · 

    Sounds great! ^_^

    Caroline Seawright shared this idea  · 
  2. 35 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright supported this idea  · 
  3. 5 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright commented  · 

    I like the idea of NPCs. So when your Rogue is dying horrible to "easy" monsters, due to the well over 60% of misses that the Rogue seems to get, there will be someone there to back up the character.

    Caroline Seawright supported this idea  · 
  4. 29 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    6 comments  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright commented  · 

    I would also love more words, and have more meaning attached to the words. As a new player, it feels, right now, like it doesn't matter what option I pick, I end up in a battle. What about storylines where your selections mean something and take you to different places, like getting quests completed without the need to always fight? Or to have a different ending, depending on the choices made?

    Also, I would love my levelling up to be part of the storyline in some way, like having an NPC show you new skills, or have text showing what mysteries unfold as you finish a quest, or something. I only learned I got to Level 2 by looking at my character.

    I understand the limits of a game, what with being unable to have all the options a player might think of themselves, but having multiple story paths (even with options along the D&D alignment system, eg. good, neutral, evil, chaotic, lawful, or something similar) and consequences would be awesome.

    It may be just me, but most of my RPGing involved much of the above - playing the role, not just roll playing! So I heartily agree with comment here.

    And maybe something for players to do whilst awaiting the other members of the party to take their turn? From the Kickstarter desc, I wasn't expecting to be stuck awaiting others to take their turn in a fight like that. I thought I was going to have a brand new sort of game where I could play for a long time, of 5m, depending on what time I had available. That sounded great. Not sure how it is going to be made to happen with the current waiting in battle/for votes problem, but hopefully it comes to fruition without affecting the storyline. :)

    Caroline Seawright supported this idea  · 
  5. 17 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright supported this idea  · 
  6. 38 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    5 comments  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright supported this idea  · 
  7. 2 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright supported this idea  · 
  8. 1 vote
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  Conclave  ·  Flag idea as inappropriate…  ·  Admin →
    Caroline Seawright commented  · 

    If you need any more info, let me know and I will try to provide it! :)

    Caroline Seawright shared this idea  · 

Feedback and Knowledge Base