Conclave

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  1. enlarge effective game window on desktop

    on my linux system with 1920x1080 display the game window is small. Maximizing the window does not improve things, the screen estate is just occupied with background color.

    10 votes
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      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • Switch Traits and Abilities progression (3/6/9–4/7/10)

      It seems a shame not to get to use those Level 10 Abilities more than a few times, in just two quests (discounting replay as outside a story arc). Why not gain access to new Class-specific Abilities at 3/6/9, and Traits at 4/7/10? Generic Abilities require higher Traits, and I might be unhappy not to get Dash until Level 4, if I start with only 5 Agility; but the Level 4/7/10 Abilities don't require (I think) a minimum Trait value, only the appropriate Class and Level. Since they tend to add some really cool stuff (e.g. multiple attacks, utility-like functions),…

      6 votes
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        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
      • Allow us to draw on the encounter map

        It would be cool if you could draw over the encounter map using the map, in order to plan strategies and tell where party members should go and such. See sites such as Roll20 which have this option.

        10 votes
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          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Autosize Enemy Health Bars

          Instead of having to click more, have the number of enemies autosize to fit all health bars on one screen

          1 vote
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            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • add a Deployment phase

            Its pretty annoying when I'm playing a Vanguard and I get assigned to the back of the party line! Or when our squishy Runecast gets assigned to the front. There should be a quick deployment phase where each map has four starting squares players can pick from.

            12 votes
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              3 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • A volume slider control

              A volume slider control would be good rather than just mute on the browser and desktop versions

              8 votes
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                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • a reason to join a guild

                guilds exist to help adventurers get started. how about a 25 renown signing bonus. it makes sense that guilds could provide a character with credibility and assets to get started. 25 or 50 renown would allow them to get those early items one quest earlier.

                6 votes
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                  1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                • Translate

                  It would be cool if you/we could translate the game in different language.

                  10 votes
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                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Bug - Lumyn Beacon Questing in The Wreck of the Seamaid

                    I couldn't attack the unliving Lumyn in lvl 4 Lumyn Beacon Questing in The Wreck of the Seamaid. No way to attack them.

                    1 vote
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                      1 comment  ·  Flag idea as inappropriate…  ·  Admin →

                      Having no weapon equipped would explain it. One of the tasks on our to-do list is to make sure the Vault of Arms doesn’t let your character leave unarmed.

                    • Reduce redundancy in narration for effects with many targets

                      When the Ash Grue uses its Firestarter ability, the sentence "The ash grue creates flames." is used 8 times. I think once will suffice.

                      6 votes
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                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                      • Make chat text appear WITH the turn it was typed

                        The chat window should display chat text in sequence with the action when it was actually typed.

                        Nothing worse than going on to Conclave to see a discussion about your characters death before you even get to 'see the action' and experience the moment yourself!

                        At the moment, player A sees the last thing said, which might have been written by party member B about a turn event that hasn't even 'happened' yet, as far is player A is concerned.

                        26 votes
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                          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                        • Allow users to rearange the order of skills in the action bar

                          As you gain more skills, some will not fit in the 5 slots that we currently have in the action bar, so to access certain skills we need to click the arrow to scroll.
                          It's awfully inconvenient if one of the main skills is hidden like that.

                          By allowing players to chose the location of each skill, a greater sense of character customization is achieved along with better combat flow and lack of annoyance at the interface.

                          36 votes
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                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Change Avatar Picture

                            Three of us ended up choosing the same avatar picture. Would be nice if we could edit it and change to a different one. Confusing seeing the same ones during battle.

                            19 votes
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                              2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • Slight Bug - Movement Lag

                              Hey, fighting in the clutches of the cult with three other party members. Ended my turn by pressing the double arrow skip. May or May not have pressed the next event a few times before skipping the main bulk of enemy actions. Next turn, only the eye appears to have moved, so I defend, and my character is 'suddenly' surrounded by four fleshstriders and flanked. Not a major issue, just an odd case of the game updating the status of the board unevenly.

                              1 vote
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                                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                              • Make an option to change the colour of tile outlines

                                to make them better contrast the background

                                5 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Status Links

                                  If an ability causes a status affect, there should be a link descriptor to what that status is. This isn't always the case, as in the Talon Spider's Cast Web ability.

                                  7 votes
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                                    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Record how many times you've cleared a quest.

                                    It would be optimal if you could get some kind of reward or point payout for clearing a quest multiple times, but for now it would at least be nice to have the game acknowledge when you run someone else through a quest.

                                    19 votes
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                                    • Make a pet class for easier/less repetitive soloing.

                                      Pet classes are traditionally better at soloing, but maybe a little less effective at filling a party niche. For example, a bear and shooter guy can take more damage because combined they have 140% of a normal character's health, but the bear is only a so-so tank and the guy is only a so-so shooter. The bear tanks well enough for soloing though, but will get creamed vs. a squad of foes designed for 4 man.

                                      Anyway, that's the main gist. Soloing is pretty repetitive, so make a pet class or two that give less chance of dying and more…

                                      4 votes
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                                        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Add a SKIP button

                                        If three members are online, and the fourth is offline, let the three unanimously decide to skip a player's turn. frustrating when the last enemy is burning/bleeding and will die if the last player just passes their turn.

                                        26 votes
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                                          2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Ensure players can't re-spec mid-quest

                                          When I am in a quest, I realized I could back up to the last time I saw the map, and can change my gear. This lets me re-spec gear (and skills if I am a member) every turn. I think this is counter to the flavor of it, and decreases the fun, since now the most efficiant gameplay involves a bunch of backing up and item management (otherwise you lose and realize its because you didn't take advantag eof the exploit)

                                          24 votes
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