Conclave

I suggest you ...

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  1. Water tile physics

    The water tiles currently dont seem to have any physiccs to them, the game could be improved by either limiting actions in water tiles or preventing movement in them altogether. While i believe the former is better, what is better to add to the game

    postscript <love the game>

    11 votes
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      4 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • Custom Adventure Creator.

      Allow players to purchase a tool that enables them to create and host their own adventures.

      252 votes
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        18 comments  ·  Flag idea as inappropriate…  ·  Admin →
      • magnification, text: phone vs. PC

        On the phone, when you magnify the screen, the text magnifies with everything else, but on the PC, the text stays the same size.

        What if a PC player finds the text to be too small?

        1 vote
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          6 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Not allow other group members to skip the text ahead for the rest while we are reading.

          I don't read fast and everytime myself and another group member tried reading text for the storyline the group would take action and skip us ahead. Pleas stop this.

          3 votes
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            1 comment  ·  Flag idea as inappropriate…  ·  Admin →
          • Close-ups of the art?

            Fighting a monster that doesn't look like much as a tile, but I'm guessing that a larger image would be cool. How about if when we click on the tile (or on something), the pop-up shows a bigger picture (in addition to the information)?

            3 votes
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              1 comment  ·  Flag idea as inappropriate…  ·  Admin →
            • invitations bug?

              I did "Invite Friends" and entered in email addresses immediately, but it seems like it did not work.

              1 vote
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                started  ·  2 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • chat scrollbar: smaller "thumb"?

                It would make it slightly easier to scroll back and read earlier stuff. Okay, probably not high priority.

                0 votes
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                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                • Allow Keyboard shortcuts

                  Build in some keyboard shortcuts to the interface for faster paced playing.

                  9 votes
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                    under review  ·  7 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Make mouse-overs

                    Skills and description words such as in the character creation screen should be mouse-over instead of click-to read. See mouse-over examples on websites such as wowhead.com.

                    4 votes
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                      under review  ·  3 comments  ·  Flag idea as inappropriate…  ·  Admin →
                    • Once a majority decision is reached, don't wait around for the other players to vote

                      They can't affect the outcome, so log a decision and don't make everyone wait for the last member to do it.

                      77 votes
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                        11 comments  ·  Flag idea as inappropriate…  ·  Admin →
                        planned  ·  NickNick responded

                        By the end of this month (August), we will be running a Kickstarter, and voting is one area we plan to enhance with funds we raise – including speedier vote resolution. We’ll have more details when the Kickstarter begins.

                      • Provide information on how the game works.

                        Thinking about the dice rolls and such here. You mention all these will saves and all and defense and attack, but not much more information. I propose you provide some type of rulebook or so to how the game mechanics work, what affects saves, how they're decided etc. It will make it more desirable to make decisions in game.

                        13 votes
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                          7 comments  ·  Flag idea as inappropriate…  ·  Admin →
                        • Make the gameplay less tedious

                          When I play the combat, it seems like a very long process to go through one battle. I believe this could be remedied by lowering the amount of clicks, like for example, when using dash, you have to click at dash, click at your first square, click at your second square and then click on act and also wait for all the processing. Much simpler would be to just click on dash and the final destination square. Similar reduction is possible for lots of other things too.

                          19 votes
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                            5 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Make the races less class biased

                            Each races seems to favor one particular class and vice versa. It feels silly to choose a race other than the one that immediately enhances your most relevant statistic.

                            25 votes
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                              4 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • 8 votes
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                                4 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                planned  ·  NickNick responded

                                By the end of this month (August), we will be running a Kickstarter, and one major feature it will fund is the addition of sound to the game: music, sound effects, and “your turn” alerts. We’ll have more details when the Kickstarter begins.

                              • Let me delete our account

                                I can't find anywhere to terminate my account

                                0 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
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