Conclave

  1. Allow party leaders to adjust the time limit between actions.

    Sometimes you just want a quick dungeon romp. Let them enter the number of minutes they want to wait between actions, ranging from 1 to 1440.

    70 votes
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    7 comments  ·  Flag idea as inappropriate…  ·  Admin →
    under review  ·  Nick responded

    It’s very likely we will make a change along these lines. There are some complications to work out, most importantly how to make sure parties don’t get auto-advanced through many rounds while players are asleep (without forcing them to constantly remember to change their time limit before bedtime). We have some ideas here, but also encourage you to post your own solutions.

  2. Add Defensive Posture icon to monster portraits

    In big fights, hard to remember which monsters used this ability when prioritizing targets. Too much of a pain to click back through all the event messages to figure it out.

    17 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  3. Make Drop button easier to access and click on

    for players who don´t want to continue with their current party

    6 votes
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    4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. Pass Action

    I think it would be interesting to have a "Pass Action" option, for minor and major actions, sometimes i just want to wait for the enemies to get nearby, so i can attack them, and gets a little boring to use abilities that are not going to help in battle.

    11 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  5. Improve the quest selection interface.

    It would be helpful to be able to see for each quest how many of your party have not yet completed it.

    4 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  6. See how many limited-use powers you have remaining

    When choosing the minor action, you cannot see which major actions you will have available afterward. And since games stretch out over days, I forget what I have used.

    Perhaps when you click on one of the party members, and the pop-up shows their abilities, any abilities that have been "used up" would be... in a slightly dimmer color? With "(n)" next to them, where "n" is the number of uses remaining? With strikethrough? Hmm... the optimal solution is not so obvious.

    15 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. Guilds

    It would be great if we could create and join guilds, that way we could always have a list of people to party with. Guilds could have a hall ( like a bigger chat room ), ranks, emblems,etc

    10 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
    planned  ·  Nick responded

    We will be adding guilds to Conclave if the current Kickstarter is funded.

  8. Make the purchasable quests available for UK Visa card holders.

    I really like the game, and I want to continue to play and progress my character, but the after trying several times to purchase the quest bundle, it just tells me my card cannot be used for this payment.

    3 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. Add option for away players...

    ... to allow a) the Leader b) specific party member(s) c) any party member to play their char while they're away. Can also revoke this privilege at any time.

    8 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  10. Post the Racial Info

    It would be nice if we could see the racial and class info somewhere other than the new character selection screen.

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Enable party members to remove inactive party leader

    One of my characters is currently in a group with two other active characters, who all work well together. Unfortunately our play is being slowed by the party leader, who hasn't been online in several days. If we could remove them from being leader after a couple of days inactive, it would speed up our game significantly. Of course, if friends lists are planned, we could use this to reform our party without the leader, but without a friends list this is very frustrating.

    10 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  12. Make description of skills accessable from skill buttons

    The name of the skill or corner of the skill button in the Action pane should be clickable to bring up the skill description without committing to the action. A bit of a pain to have to click on portrait and then skill name when deciding on action rather than just clicking somewhere on the action button.

    1 vote
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  13. 3 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  14. How about strenghtening the racial powers a little?

    Right now there's little point in playing some combinations of race/class, they'll get important skills slower.
    Some races have powerful racial powers (like Forgeborn and Nix), whereas others have less exciting ones (like Trow).
    One avenue would be to vary the three basic skills that come with race (For example, it would make sense if Trow recuperation would be a little stronger that other races'), but ultimately, it would add a lot of flavor to the game if race was like a tertiary skill, with progressive powers...

    30 votes
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    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. A Quest Chronicle

    Because I feel that the writing in this game is so strong, I would love the ability to go back and re-read the quests I completed as I originally completed them.

    I think the best way to implement this would be to make the Honors clickable links. When clicked, it would take you to the text of your quest, through all the choices you made, hopefully even including the votes and characters you ventured with. Since quests can be undertaken multiple times, it would make most sense only to chronicle the events/path of the first successful adventure per quest.

    Now,…

    26 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  16. Allow NPC's in campaigns

    Our party consists of a Rogue and a Runecaster--it would be really nice if we could add a Vanguard to the mix without having to invite another player.

    5 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  17. Invitation by character name

    Two things that would be game changing in invitation. The ability to invite someone based on character or account name. And a master character list that can be filtered like this:

    Character Name | Class | Level | In Party? | Last Active | Quest Packs Owned | User Account Name

    2 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  18. Stats that have broader effects.

    For instance a forgeborn rogue doesn't get anything from the bonus str as it effects weapons that they don't use.

    4 votes
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  19. You should be able to choose what power you renew.

    With powers like Nix Audacity and Forgeborn Fireheart, you should be able to pick which power you renew.

    0 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  20. Overwatch action...

    I would like there to be an option to do something else than walking up to a monster and hitting it (or walking up to range and then shooting it)... in lots of tabletop wargames there is the Overwatch command, for when you expect the enemy to come into range, you're ready for them, hitting them as soon as they come into range (i.e. on their turn!).
    Could be just for certain classes...

    6 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
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