Conclave

I suggest you ...

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  1. Add option for away players...

    ... to allow a) the Leader b) specific party member(s) c) any party member to play their char while they're away. Can also revoke this privilege at any time.

    8 votes
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      1 comment  ·  Flag idea as inappropriate…  ·  Admin →
    • Post the Racial Info

      It would be nice if we could see the racial and class info somewhere other than the new character selection screen.

      2 votes
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        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
      • Enable party members to remove inactive party leader

        One of my characters is currently in a group with two other active characters, who all work well together. Unfortunately our play is being slowed by the party leader, who hasn't been online in several days. If we could remove them from being leader after a couple of days inactive, it would speed up our game significantly. Of course, if friends lists are planned, we could use this to reform our party without the leader, but without a friends list this is very frustrating.

        10 votes
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          2 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Make description of skills accessable from skill buttons

          The name of the skill or corner of the skill button in the Action pane should be clickable to bring up the skill description without committing to the action. A bit of a pain to have to click on portrait and then skill name when deciding on action rather than just clicking somewhere on the action button.

          1 vote
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            1 comment  ·  Flag idea as inappropriate…  ·  Admin →
          • 3 votes
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              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • How about strenghtening the racial powers a little?

              Right now there's little point in playing some combinations of race/class, they'll get important skills slower.
              Some races have powerful racial powers (like Forgeborn and Nix), whereas others have less exciting ones (like Trow).
              One avenue would be to vary the three basic skills that come with race (For example, it would make sense if Trow recuperation would be a little stronger that other races'), but ultimately, it would add a lot of flavor to the game if race was like a tertiary skill, with progressive powers...

              30 votes
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                5 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • A Quest Chronicle

                Because I feel that the writing in this game is so strong, I would love the ability to go back and re-read the quests I completed as I originally completed them.

                I think the best way to implement this would be to make the Honors clickable links. When clicked, it would take you to the text of your quest, through all the choices you made, hopefully even including the votes and characters you ventured with. Since quests can be undertaken multiple times, it would make most sense only to chronicle the events/path of the first successful adventure per quest.

                Now,…

                26 votes
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                  2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                • Allow NPC's in campaigns

                  Our party consists of a Rogue and a Runecaster--it would be really nice if we could add a Vanguard to the mix without having to invite another player.

                  5 votes
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                    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                  • Invitation by character name

                    Two things that would be game changing in invitation. The ability to invite someone based on character or account name. And a master character list that can be filtered like this:

                    Character Name | Class | Level | In Party? | Last Active | Quest Packs Owned | User Account Name

                    2 votes
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                      1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                    • Stats that have broader effects.

                      For instance a forgeborn rogue doesn't get anything from the bonus str as it effects weapons that they don't use.

                      4 votes
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                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                      • You should be able to choose what power you renew.

                        With powers like Nix Audacity and Forgeborn Fireheart, you should be able to pick which power you renew.

                        0 votes
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                          1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                        • Overwatch action...

                          I would like there to be an option to do something else than walking up to a monster and hitting it (or walking up to range and then shooting it)... in lots of tabletop wargames there is the Overwatch command, for when you expect the enemy to come into range, you're ready for them, hitting them as soon as they come into range (i.e. on their turn!).
                          Could be just for certain classes...

                          6 votes
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                            3 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Contract a Scriptwriter - Better arguments, stories and backgrounds

                            If we are willing to pay for modules, it has to worth the time we spend on it, and the way the game makes us immerse your world. Real pen&paper roleplayers are not afraid of huge text, descriptions and dialogues. The more the better. So I think the game has to be well written, has to be engaged, and make you "dream" when you are outside the game.
                            The game is a great tool, but the words, can make magic on it.
                            The cheapest way to do it is to make a contest on modules, or to try to find…

                            29 votes
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                              6 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • Allow minor and major actions to be taken in either order

                              I would see something where you can reorganize the order of the Minor and Major Actions.

                              46 votes
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                                6 comments  ·  Flag idea as inappropriate…  ·  Admin →
                              • 2 votes
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                                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Implement Arena / Gauntlet mode

                                  Currently, there's little for characters to do once they've completed the available adventures or reached the effective level cap. Additionally, quests have little to no replay value, as they're the same each time you play them. I propose an arena or gauntlet style quest or game mode wherein the group is pitted against increasingly difficult groups of enemies, randomly chosen, on a randomly chosen terrain map. Ideally, rewards would be given based on how far a group made it before being defeated. It would also lend itself to a leader board or 'hall of fame' so to speak.

                                  The benefit…

                                  61 votes
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                                    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                  • I would like to see an alternate view option for smaller touchscreens.

                                    I am having trouble with my smartphone touchscreen, which seems to be too small to display the whole view area at once, leading to clumsy panning between the main view and the actions menu.
                                    It would be nice to condense the view to just have the main map/text area, with all other commands as dropdown (or dropup) menus/buttons around the edges of the main view... sort of like the Classic RPG view (going way back to Ultima Underworld and beyond probably)?

                                    6 votes
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                                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Android App

                                      Probably is easier than it seems. If someone could program a simple interface, that adapts the different devices will be great. A pocket portable RPG old style, is a dream come true to any player. So you can play on train, pubs, and even class! (hahaha)

                                      25 votes
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                                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Stat Tracker/Achievements/Trophies

                                        Something that I would love to see is a screen with a summary of our ongoing actions.

                                        I would love to see a list of creatures vanquished, including their totals, how man times I've died, how many quests attempted, favorite special moves, etc.

                                        This would also help me feel more attached to my characters.

                                        It would be kind of cool as well to see a skull of each creature vanquished in a character specific shrine that we could choose to make public so that other players could visit and see the accomplishments we have made. I think this would help…

                                        5 votes
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                                          1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Water tile physics

                                          The water tiles currently dont seem to have any physiccs to them, the game could be improved by either limiting actions in water tiles or preventing movement in them altogether. While i believe the former is better, what is better to add to the game

                                          postscript <love the game>

                                          11 votes
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                                            4 comments  ·  Flag idea as inappropriate…  ·  Admin →
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