I suggest you ...

Make mouse-overs

Skills and description words such as in the character creation screen should be mouse-over instead of click-to read. See mouse-over examples on websites such as wowhead.com.

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    PatrickPatrick shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    3 comments

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      • NickAdminNick (Manager, 10x10 Room) commented  ·   ·  Flag as inappropriate

        Browser detection may well be sufficient; that's worth pondering for sure. We would love to do a mobile version, but are trying to make the most of our limited resources right now by instead building a single interface that works pretty well for all types of users.

      • PatrickPatrick commented  ·   ·  Flag as inappropriate

        Ah, that's understandable. I'd say use browser detection for deciding to do this. Or make a mobile version of the site/application for mobile devices that interfaces with the game.

      • NickAdminNick (Manager, 10x10 Room) commented  ·   ·  Flag as inappropriate

        Hi Patrick,

        We intentionally avoid mouseovers because many players play from mobile devices like phones and tablets that rely on a touchscreen instead of a mouse. That said, I have wondered whether we should make a few key elements - like the ones you describe - sensitive to both mouseover and clicks. There are some complexities to making both behaviors work in concert, but it may be worth attempting.

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