Make the races less class biased
Each races seems to favor one particular class and vice versa. It feels silly to choose a race other than the one that immediately enhances your most relevant statistic.
Jon Butler commented
While one does need every stat, I find it hard as a number-crunching RPGer to go against the archetype bias you present in the form of the racial trait bonus. Particularly for a new player, it is not obvious how important the primary stat is relative to the others.
One possible way to soften this would be to allow the player to assign a +1 bonus to any *other* trait during character creation. Sort of a nature-vs-nurture thing. :)
That way, I can have a Nix Vanguard that is numerically equivalent to a Forgeborn. They still have their racial powers to differentiate them, but you don't feel like you're giving something up to play an off-bias archetype.
Tyler Rich commented
or just pick a race that looks cool and roll with it?
I'll have to create a character/class combination against min/max to see how it plays balance wise.
AdminNick (Manager, 10x10 Room) commented
You'll find as you play that you need all your stats, no matter what archetype you choose. That said, it may be a common assumption that hyperfocusing on one stat is the right thing to do, as this is so commonly the case in RPGs.