Conclave

  1. 19 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  2. Change Avatar Picture

    Three of us ended up choosing the same avatar picture. Would be nice if we could edit it and change to a different one. Confusing seeing the same ones during battle.

    19 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  3. Record how many times you've cleared a quest.

    It would be optimal if you could get some kind of reward or point payout for clearing a quest multiple times, but for now it would at least be nice to have the game acknowledge when you run someone else through a quest.

    19 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. Add more classes and races

    If you add more races and more classes, then there will be more character combos and players will be able to make characters that are more balanced than is possible currently.

    19 votes
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    4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  5. 19 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  6. Add Defensive Posture icon to monster portraits

    In big fights, hard to remember which monsters used this ability when prioritizing targets. Too much of a pain to click back through all the event messages to figure it out.

    17 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  7. Make the leader's vote the tie-breaking one,

    - instead of the current first vote. If it's a dumb idea, at least it's the leader's fail ;)
    It's disheartening to come to the vote and see a dangerous choice, knowing that one can't do anything to stop it. Especially if one is supposed to be the leader. If one isn't the leader, it's not so bad.

    With two players, it also means that the first one to act decides what gets done all the time, making the vote an unnecessary delay.

    16 votes
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    under review  ·  3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  8. EVP = EvilPlayer

    Conclave is Great project thanks for it boys (10x10 Room),
    as I read here on forum or on Internet, Steam sites too.

    I read many Ideas how to expand this game through new:
    - Races,
    - Skills,
    - graphics,
    - spells,
    - monsters,
    - traps,
    - riddles,
    - Quests,
    - PVP,
    - etc. ... (because nice world of D&D provide more and more of them)

    Many peoples afraid if this project isn't dead? But from time to time we can catch little sparks
    from darkness. And new things to game appears. They come slowly but still comes (hope).

    During my…

    16 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. 15 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. See how many limited-use powers you have remaining

    When choosing the minor action, you cannot see which major actions you will have available afterward. And since games stretch out over days, I forget what I have used.

    Perhaps when you click on one of the party members, and the pop-up shows their abilities, any abilities that have been "used up" would be... in a slightly dimmer color? With "(n)" next to them, where "n" is the number of uses remaining? With strikethrough? Hmm... the optimal solution is not so obvious.

    15 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Let melee-only classes take two Move for one action.

    Two total move in one turn feels okay for the ranged classes, but for the classes that need to close to melee, it's utterly glacial. The end result is that a ranged class is more fun by far, because they get to act a lot more often.

    15 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  12. enlarge effective game window on desktop

    on my linux system with 1920x1080 display the game window is small. Maximizing the window does not improve things, the screen estate is just occupied with background color.

    14 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  13. add a Deployment phase

    Its pretty annoying when I'm playing a Vanguard and I get assigned to the back of the party line! Or when our squishy Runecast gets assigned to the front. There should be a quick deployment phase where each map has four starting squares players can pick from.

    14 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  14. When the party fails.

    Why not, instead of just saying "try again," have some detailed description of what happens when you fall in battle. You know, something specific to that scenario. For example: You are felled by an Ash grue. Give some sort of description of the aftermath like in the old Fighting Fantasy games.
    Just an idea.

    13 votes
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. Provide information on how the game works.

    Thinking about the dice rolls and such here. You mention all these will saves and all and defense and attack, but not much more information. I propose you provide some type of rulebook or so to how the game mechanics work, what affects saves, how they're decided etc. It will make it more desirable to make decisions in game.

    13 votes
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    7 comments  ·  Flag idea as inappropriate…  ·  Admin →
  16. Add Boss to get to level 11 ... Instead of the big wait

    Your last post said you were improving the game to "look" better on steam. Unfortunately you are rapidly losing players and your support base; you know, those who would buy additional content.
    My suggestion is to add (1) REALLY difficult boss quest that will allow players to level to level 11. Four difficult encounters then a nearly impossible big Dragon or such. Something that will take a lot of skill and no small amount of luck to pass. Maybe a couple of appropriate (and existing) item drops that are needed to complete the quest.
    This addition would utilize existing art,…

    12 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  17. either create a mobile app or optimize the site for mobile devices.

    I play exclusively on my phone. Somethings are workable but not optimal.

    12 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  18. Allow players to grind.

    Players should be able to grind experience, money, or at least consumable items through repeated questing.

    Reasons behind this suggestion have been expanded upon in this thread: http://forums.10x10room.com/viewtopic.php?f=4&p=2877&sid=5cb57d9fac477c8b93dc6f5fb82bdcf9#p2877

    12 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  19. Water tile physics

    The water tiles currently dont seem to have any physiccs to them, the game could be improved by either limiting actions in water tiles or preventing movement in them altogether. While i believe the former is better, what is better to add to the game

    postscript <love the game>

    11 votes
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    4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  20. Pass Action

    I think it would be interesting to have a "Pass Action" option, for minor and major actions, sometimes i just want to wait for the enemies to get nearby, so i can attack them, and gets a little boring to use abilities that are not going to help in battle.

    11 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
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Conclave

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