Conclave

I suggest you ...

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  1. A button that shows if a player is online or not...

    It would be great for people to see if their friends or other people looking for a party were online. Go with green for ol, yellow for idle the past odd-so minutes, red or black for offline.

    3 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  2. 19 votes
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  3. RSS Feed

    Would be kind of nice to have an RSS feed of your campaigns. Maybe even link it to a a twitter feed.. (though that seems a bit over kill), but something I could follow. Have some detail of my battles etc i could subscribe to.

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  4. Make fire spread in certain circumstances

    We're currently on the raft mission in " The Wilding" and we've ignited a square on our raft. I think this is probably a bad idea and the raft should burn/sink. Likewise in other environments, fire should/could spread to both the party's detriment and benefit.

    1 vote
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  5. Enable music on the iPad version

    When playing on the iPad, there is no music, which is a shame, as the score is gorgeous!

    4 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  6. consider the party-forming dynamics in Conclave

    Both of these suggestions are based on the fact that parties come and go in Conclave, but some of the rules seem to assume that you stay in the same party forever.

    1. Distinctions go away if you change parties, making all the work you put into something seem completely pointless.

    2. Loot is handed out randomly among party members, but because I'd like to (ideally) only play a quest once per character, and because I may change parties later (see the intro to this suggestion), I miss out on loot. This is less of a big deal than #1,…

    9 votes
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    3 comments  ·  Flag idea as inappropriate…  ·  Admin →
  7. Change the signature character you go to market with away from Forgeborn, it's too grimdark to promote the game well.

    Other character art is lovely, use that. Mezoar or Lumyn especially. Much less gruesome at first glance, much more welcoming.

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  8. 1 vote
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    1 comment  ·  Flag idea as inappropriate…  ·  Admin →
  9. Enable a way to que actions for the current turn

    I would like to be able to que all my actions for the current turn. Most time my party and I discus our strategy and plan our actions at the start of the turn. If we could just que up all of our actions the turns would go by faster.

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  10. Buff Unweave

    Horrible ability. Obviously and markedly inferior to abilities with similar or even lower prerequisites.

    Would change it to a minor, make it range 5 and have it also remove all arcane buffs/debuffs/effects from creatures in the target square.

    Might create a 'dead magic' area which blocks line of effect for arcane abilities, and removes any arcane buffs/debuffs/effects from any creature that enters it.

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  11. Make Tremor and Flame Blast harder to use

    Currently, Flame Blast and Tremor work by firing a blast from the runecaster toward the enemy. They can't be used on an unnavigable tile, and they hurt allies caught in the blast. This means that Flame Blast and Tremor can STILL be used to great effect if their allies give them a wide berth and give enemies a clear path to the runecaster. The runecaster's weak defenses and lack of movement abilities, not to mention all the obstacles in the middle of arenas, has gone a long way to helping runecasters do nothing but cast Bolt of Flame for mediocre…

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  12. Do not send email notifications when you are the person taking the action

    E.g., when you cast the final vote and then an encounter starts -- I don't need to get an email because I was there when it started.

    That is, if you can detect that detail in your notification logic...

    2 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  13. The Interface is somewhat bland.

    I feel like the GUI could use some "artification."

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  14. Hard Mode Quests

    With the current difficulty of the game my group has been able to clear almost all of the quests in just a few hours. The addition of Hard Mode Quests would allow you to add more content without having to design something completely new, and it will give more of a challenge to more skilled players. Maybe double the HP of all the mobs or increase their defenses so players are required to work together and use tactics to defeat the monsters. Make the quests give some extra renown (100 for completing the quest on normal mode, then an extra…

    20 votes
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    4 comments  ·  Flag idea as inappropriate…  ·  Admin →
  15. Let party members interact with dead/injured innkeeper in first quest

    In the first quest, after voting, one of the paths leads to an injured (dead?) innkeeper. I'm a Beacon, I'd like to have the option of healing him. Right now his injured form( corpse) is just a graphic background... We should be able to defend him, heal him, something.

    1 vote
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    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
  16. Increase both responsibilities and privileges of the party leader

    Only party leaders should be able to START a quest. Party members could then choose if they want to follow or not.

    Some decisions could be entirely up to the party leader, and even some information about the quest. The leader role would then be more interesting to play, and in relation to the other members he/she would have more responsibilities e.g. for not putting them in dangerous situations or providing them with equipment.

    9 votes
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    5 comments  ·  Flag idea as inappropriate…  ·  Admin →

    We’re considering giving the party leader responsibility for selecting quests in the final release of the game. We might give them a few other privileges as well, such as breaking ties in voting. We don’t plan to give them responsibility for handing out equipment, however; we want each player to have full control over his or her character.

  17. implement the Flames of Retribution

    This item doesn't seem to do anything right now, except take up a hand that my mage could be using for a better rod.

    4 votes
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  18. 4 votes
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  19. 48 votes
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    5 comments  ·  Flag idea as inappropriate…  ·  Admin →
  20. personal messages

    the chat between party members is nice, but i'd like to be able to send messages to the accounts of people on my friends list. an inclusion of some social networking features would be a great addition to a website that i check daily.

    1 vote
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