Conclave

I suggest you ...

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  1. EVP = EvilPlayer

    Conclave is Great project thanks for it boys (10x10 Room),
    as I read here on forum or on Internet, Steam sites too.

    I read many Ideas how to expand this game through new:
    - Races,
    - Skills,
    - graphics,
    - spells,
    - monsters,
    - traps,
    - riddles,
    - Quests,
    - PVP,
    - etc. ... (because nice world of D&D provide more and more of them)

    Many peoples afraid if this project isn't dead? But from time to time we can catch little sparks
    from darkness. And new things to game appears. They come slowly but still comes (hope).

    During my…

    10 votes
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      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
    • More!

      I've had an enjoyable time playing through the Legacy of the Dweller campaign. The quality of the writing immediately impressed and I kept playing because I was surprised to find this kind of quality in a free-to-play browser RPG. The world felt lived-in yet at the same time new elements of it were introduced without excess exposition, and the story moved along at a nice click. The artworks featured in the gallery were also an initial draw and were probably a big part of the reason why I tried this game out, but the writing was what kept me!

      Also,…

      7 votes
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        0 comments  ·  Flag idea as inappropriate…  ·  Admin →
      • Add a line of text to the chat window each time a new encounter is started

        The chat windiow is great, but it can be a little odd (and confusing) at times when srarting a new quest or encounter, as the chat from the end of the previous encounter is still showing. Automatically adding a single line of text that simply gives the encounter name (perhaps underlined) would really help with this, as well as providing a sense of progress.

        2 votes
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          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
        • Add Boss to get to level 11 ... Instead of the big wait

          Your last post said you were improving the game to "look" better on steam. Unfortunately you are rapidly losing players and your support base; you know, those who would buy additional content.
          My suggestion is to add (1) REALLY difficult boss quest that will allow players to level to level 11. Four difficult encounters then a nearly impossible big Dragon or such. Something that will take a lot of skill and no small amount of luck to pass. Maybe a couple of appropriate (and existing) item drops that are needed to complete the quest.
          This addition would utilize existing art,…

          1 vote
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            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
          • I think it would be very cool if I could have a stash that all my characters could access .

            A stash that all a players characters could access so that items one character gets could be passed to the character that can best use it.

            1 vote
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              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
            • Guild notifications & Guild wars

              It would be awesome if the Guild page could be more integrated into the game, and if we could enhance the feeling of it.
              One thing would be to add notifications if someone writes or post in the Guild page, or at least have the Guildmaster make notifications of sorts.

              Lastly, I am truly hopeful that someday we might have PvP in some sort - having two guilds going into war and have players being set up against eachother on a random encounter map.
              Should be the same thing, except we play against players and not NPCs.

              5 votes
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                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
              • Add a "Difficulty" Slider to adjust HP

                I've seen other threads where some of the quests struggle with accurately predicting difficulty. My current 3-player group breezes through anything not "Extremely Difficult", but I've seen other posts where people also have struggles on the other side (typically for smaller parties). Easiest solution is to have a variable slider that allows you to adjust party HP up or down up to 20% per Challenge.

                5 votes
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                  0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                • Setting party responsibilities

                  1 person is designated leader, but the other four should not just feel like followers, giving them each a choice that may or may not corrispond with their archetype may not be such a bad idea, that way each one could have their own "gift" to aid the party. this could help with tactics as well, and help form better parties.

                  1 vote
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                    2 comments  ·  Flag idea as inappropriate…  ·  Admin →
                  • Allow /me actions in chat

                    I'd like it if typing "/me grins smugly at the boggart." into the chat displayed as "Kamien grins smugly at the boggart." What's a tabletop roleplaying game without roleplaying, y'know?

                    17 votes
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                      1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                    • either create a mobile app or optimize the site for mobile devices.

                      I play exclusively on my phone. Somethings are workable but not optimal.

                      7 votes
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                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                      • Having the ability selection to form better minor and major options

                        if the player wanted the tactics to change from single to party, then maybe being able to choose somethings that go into the two boxes could help this. For example you wouldn't want to change the minor with the major or have the option of two minors. what if instead you could choose some basic functions for either or. smash may not be a minor, or a good idea in minor, but this could stabilize player customization, and also relax some other major functions like a wasted turn or changing the battle system.
                        an example if the fire is in…

                        1 vote
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                          0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                        • enlarge effective game window on desktop

                          on my linux system with 1920x1080 display the game window is small. Maximizing the window does not improve things, the screen estate is just occupied with background color.

                          4 votes
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                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                          • Switch Traits and Abilities progression (3/6/9–4/7/10)

                            It seems a shame not to get to use those Level 10 Abilities more than a few times, in just two quests (discounting replay as outside a story arc). Why not gain access to new Class-specific Abilities at 3/6/9, and Traits at 4/7/10? Generic Abilities require higher Traits, and I might be unhappy not to get Dash until Level 4, if I start with only 5 Agility; but the Level 4/7/10 Abilities don't require (I think) a minimum Trait value, only the appropriate Class and Level. Since they tend to add some really cool stuff (e.g. multiple attacks, utility-like functions),…

                            6 votes
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                              0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                            • Autosize Enemy Health Bars

                              Instead of having to click more, have the number of enemies autosize to fit all health bars on one screen

                              1 vote
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                                0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                              • add a Deployment phase

                                Its pretty annoying when I'm playing a Vanguard and I get assigned to the back of the party line! Or when our squishy Runecast gets assigned to the front. There should be a quick deployment phase where each map has four starting squares players can pick from.

                                12 votes
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                                  3 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                • Allow us to draw on the encounter map

                                  It would be cool if you could draw over the encounter map using the map, in order to plan strategies and tell where party members should go and such. See sites such as Roll20 which have this option.

                                  4 votes
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                                  • A volume slider control

                                    A volume slider control would be good rather than just mute on the browser and desktop versions

                                    8 votes
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                                      0 comments  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Create More Content

                                      It is great that you are branching out to different platforms and all, but I'd done just about everything there is to do with this game in February, and checking back now in April, there is still no new content.

                                      41 votes
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                                        1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                      • a reason to join a guild

                                        guilds exist to help adventurers get started. how about a 25 renown signing bonus. it makes sense that guilds could provide a character with credibility and assets to get started. 25 or 50 renown would allow them to get those early items one quest earlier.

                                        6 votes
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                                          1 comment  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Translate

                                          It would be cool if you/we could translate the game in different language.

                                          10 votes
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                                            0 comments  ·  Flag idea as inappropriate…  ·  Admin →
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