Allow party characters to trade items in stash
Kim Sand commented
Thank you for the reply! I didn't mean items are useless in the sense of "can't be used", but rather "won't be used" because they don't match the playstyle/spec of the character that gets them. Other characters in the party, for whom the items are a better match, can't access them.
Also, randomness (with no trade) is really not a good mechanic when there are so few items. It makes the distribution of items extremely uneven, which affects the balance of the whole party. For instance, our latest party has two nix rogues (both level 4) of equal spec. One has found 3 items while the other has found none. In this game, where each point matters, this makes the lucky rogue significantly more powerful than the unlucky one. With these items equipped the lucky rogue does more damage, can take more damage, has longer positive effects and shorter negative effects. The difference is definitely noticeable and the unlucky rogue can do nothing to compensate. This harsh unfairness is in stark contrast with the rest of the game, which is all about making smart choices in an equal-opportunity environment.
AdminDerek (Manager, 10x10 Room) commented
Items generated on quests do pay attention to your archetype and should be discovered by someone who can use them, though it's still possible to get something that's not ideal for your particular character. If you're finding items that are a total mismatch -- a hammer for a True Bow, say -- definitely let us know, as that's almost certainly a bug.
All that aside, we do want to give you options for items you don't need, whether that's turning them in to free up your stash slots or sharing them with party- or guild-mates. We'll take a look at this in the future.
Kim Sand commented
Trading (within the party) is especially important since it is (seemingly) random which items are discovered on quests and (seemingly) random who finds them. Items that would be useful to one party member are stuck with another party member for whom they are useless.
A similar concept would be to allow the deletion of useless artifacts from stash. I was disappointed when my heavy armor and weapon user, earned a Warded Robe +1/0 with no magical gimmick or mojo upon reaching 5th level.
Only being allowed to possess one stash item per level, she is permanently stuck with an item she can never and will never use. If trading with party members isn't allowed at least let us rid ourselves of unnecessary stash items, so we might better equip our characters to face the challenges ahead.